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Privacy Policy for Solitaire: Classic Card Game

Gameplay diagnostics and optional session recording

In updated versions that include diagnostics, we collect crash categories and a short code-location fingerprint to identify bugs. We do not send exception messages, stack traces, account details or anything you type.

If you choose to allow gameplay recording, PlayBrain can reconstruct a sample of your play using screen changes, taps, timing and game state. This is not video or audio recording. Nonogram captures puzzle marks and Idle Tycoon captures business and currency state. Other games provide action timelines. Recordings use a random session identifier, not your advertising ID.

Recording is off until you allow it. Change your choice in Settings, Gameplay recording. Declining does not affect gameplay, rewards or purchases. Each capture lasts at most ten minutes. Captures become unavailable after seven days and are deleted during our daily cleanup. We use our existing backend, not a third-party session-recording service.

Your choice and at most one pending recording are stored on your device. Recordings are encrypted in transit and available only to our private review tools. We use them to identify bugs and confusing gameplay, not for advertising or tracking across apps.

Last updated: 28 October 2026

This policy describes how Solitaire: Classic Card Game ("the App"), published by PlayBrain, handles information. The App is a single-player offline card game with no account and no online play.

The short version

  • No account, sign-in, name, email, or any personal detail is needed to play, or accepted.
  • Your progress is saved on your device. If you are signed in to Google Play Games, a copy is also backed up to your own Play Games account (Google's Saved Games) so it can be restored. We cannot read it.
  • Apart from that backup, two things leave your device: anonymous gameplay analytics we collect ourselves, and requests to Google AdMob for the adverts described below.
  • A short full-screen advert may play when you leave a won deal, never during one and never in your first few. Every other advert waits until you press a button marked AD. The "No breaks between deals" purchase removes the full-screen advert.
  • The App offers optional in-app purchases, handled by Google Play. We never see your card, and no purchase is needed to play or to finish any deal.
  • The App can send you one optional daily reminder, only if you switch it on in Settings. Your own phone schedules it, and nothing about it leaves the device.
  • We do not collect raw exception messages or stack traces. Limited diagnostics and optional gameplay recording in updated versions are described in the notice above.

What is stored on your device

The App saves the following to your device's own storage:

  • your settings: draw one or draw three, the deal mode, which card back you have chosen, and whether the timer and move counter are shown,
  • the deal on screen and the deal you last stepped away from, each stored as the list of moves you have made plus the time elapsed and the hints and undos you have used,
  • which daily challenges you have finished, how many deals you have played and won in each mode, and your best score, move count and time,
  • your chips balance and which card backs you have bought with it,
  • your jokers, the boosters you hold, which daily gifts you have taken and which table ranks have been paid,
  • which products you have bought, kept at its own key: a list of product identifiers and nothing else, with no card number, no order number, no name and no email,
  • whether you have seen the guided first deal,
  • your sound and vibration preferences,
  • counters for the rating prompt, and the analytics identifier and event queue described in the next section.

Chips are earned by playing and spent only on card backs. They cannot be bought. The optional purchases are described in the In-app purchases section below.

Your progress is stored on your device. If you are signed in to Google Play Games, a copy of it is also backed up to your own Play Games account (Google's Saved Games) so it can be restored on a new phone or after a reinstall. Google keeps that copy under its own privacy policy and you can delete it from the Play Games app; it is not sent to us and we cannot read it. The backup does not contain the record of which products you have bought. The only item in that list sent to us is the analytics identifier and event queue, which is what the next section is about. Everything on the device is deleted when you uninstall the App or clear its storage in your device settings. We do not collect names, email addresses, contacts, location (other than the country, described below), photos, files or health data. The App has no way to receive any of them.

What is sent to our own servers

The App sends anonymous gameplay analytics to a server we run at playbrain.games. It is how we find out whether the game is being played and where people stop.

What is sent:

  • a random identifier the App generates for itself on first launch, so one installation can be told apart from another, plus a second random identifier for the current session,
  • gameplay events: first launch, the app being opened, a deal completed or restarted, the guided first deal being started and finished, an optional advert offered and how it ended, whether the rating prompt was shown or skipped, and the sheet offering our other games being opened or clicked through,
  • the install source: whether the install came from a Google ad, the Play Store, another PlayBrain game, or elsewhere, plus the ad campaign name (never the ad click identifier), sent once after install,
  • reminder events: the game offered to send you reminders; whether you said yes or not now to that offer; whether your phone allowed notifications when asked; a reminder was set, what kind and how many hours away; and you opened the game from a reminder,
  • purchase events: which product was offered, bought or restored, whether it succeeded, and a price tier, a code we choose such as t3. We never send a price, a currency, an order id or anything Google Play told us about your payment,
  • advert earnings: when an advert is shown, what it earned us as reported by the advert network (the advert type, the amount, its currency and how precise the network says that amount is). This is the advertiser's payment to us, not anything you pay,
  • the country you are in, which our server works out from your network address when the App first reports; the address itself is not stored,
  • the app version and the platform.

What is never sent: your name, email or any account (the App has none), your advertising ID or any hardware identifier, your location (beyond the country our server works out, described above), anything you typed, or your contacts, photos and files.

That random identifier is not linked to you, is not shared with anyone, is not used for advertising, and is discarded when you uninstall. Events are queued on the device and sent in batches over HTTPS, so playing offline loses nothing. To stop collection, uninstall the App; to ask for deletion, email [email protected].

Rating prompt

The App may occasionally ask you to rate it using Google Play's own in-app review dialog, and only after a win. Google decides whether that dialog actually appears; we only ask. Any rating you leave goes to Google Play, not to us, and we cannot see who left it.

Advertising (Google AdMob)

The App includes Google's Mobile Ads SDK. It offers optional rewarded videos. There are four things a video can buy: a hint, a brief look at a face-down card, rewinding your last three moves at once, and dealing a board that is known to be winnable. Every button that costs a video is marked AD before you press it. One advert is not optional: a short interstitial may play when you leave a won deal, never during one, never in your first few, and never more often than a fixed cap allows. It is removed by the "No breaks between deals" purchase. No deal is locked behind a video: undo is unlimited and free, a new deal is free, and three hints per deal are free before a video is asked for.

When an ad is requested, Google may collect:

  • your device's advertising identifier,
  • device information (model, operating system, language, coarse region),
  • your IP address,
  • interaction with the advert (views, taps).

All adverts may be personalised where the law allows it. In the EEA and the UK this follows the choice you make on Google's consent form, and you can turn personalisation off at any time in your device settings (Settings → Privacy → Ads).

If you are in the EEA or the UK, Google's consent form is shown before any ad is ever requested, and nothing is requested until you have answered it. If you decline, no advert is loaded and the small rewards, the hint and the peek, are simply given to you free instead, so declining costs you nothing in the game.

Google's handling of this data is governed by its own policies: Google Privacy Policy and How Google uses information from sites/apps that use its services.

You can reset or delete your advertising identifier at any time in your device settings (Android: Settings → Privacy → Ads).

In-app purchases

The App sells a small number of optional items: packs of jokers (the in-game currency that buys the boosters), a booster bundle, a one-time starter hand, and an option to remove the adverts you did not choose. No deal, no mode and no feature is behind any of it, and every booster can also be earned for free from the daily gift and from the table ranks. Payment is handled entirely by Google Play: we never see, receive or store your card details, your billing address or your Google account. What we record about a purchase is the product identifier and a price tier, as described above, never a price and never an order. Restore Purchases is in the shop and in the Settings sheet and works without an account. Consumable items such as a joker pack are spent when they are used and cannot be restored. Refunds are handled by Google Play under their terms.

Our other games

The App has a sheet listing PlayBrain's other games. Choosing one opens its Google Play listing in your browser or in the Play app, with a campaign tag that tells us the visit came from this game. No information about you travels with it, and nothing is sent unless you tap through.

Permissions, audio and the microphone

The App plays sound and can vibrate. It does not record audio and has no microphone access: the RECORD_AUDIO permission that the audio library would otherwise request is explicitly blocked, and the audio library is configured with microphone support switched off. Access to external storage, photos and media, screen overlays and background services is blocked in the same place. What remains is the ordinary set a game like this needs: internet access and network state, used for adverts and for the analytics described above, a wake lock declared by the ad library, audio settings, and vibration.

Notifications

The settings sheet has a Daily reminder switch. It is off until you turn it on, and turning it on is the only thing in the App that asks your phone for notification permission. Nothing asks at launch. The reminder is a local notification: your own phone schedules it and shows it. There is no server, no push token and no account, so nothing about it is sent anywhere. Turning the switch off cancels anything already scheduled.

Children

The App is not directed at children under 13, and we do not knowingly collect any data from them. If you believe a child has provided personal information, contact us and we will address it, though note the App has no mechanism to receive personal information in the first place.

Your rights

We hold no data that identifies you, so there is nothing personal to export or correct. To remove everything the App has stored, uninstall it or clear its storage in your device settings. To ask us to delete the anonymous analytics rows for an installation, email [email protected]. For advertising data held by Google, use the controls linked above.

Changes to this policy

If the App's data practices change, for example if a different ad format or another analytics tool is ever added, this policy will be updated before that version ships, and the date above will change.

Contact

[email protected]