Push all boxes onto target spots.
20+ classic puzzles!
Sokoban is a legendary puzzle game born in Japan in 1981 that challenges you to push crates onto target locations in a warehouse. You can only push crates, never pull them, and you can only move one crate at a time. This simple constraint creates fiendishly complex puzzles where a single wrong push can make the level unsolvable. Careful planning is essential because pushing a crate into a corner or against a wall often creates a dead end. The game starts with gentle introductions to the mechanics but quickly escalates into puzzles that require you to think dozens of moves ahead. An undo feature lets you backtrack from mistakes without restarting entirely. Sokoban has inspired countless puzzle games, but the original formula remains one of the purest tests of spatial logic ever designed.